MOOD MACHINE

An interactive experience, exploring how the Internet(s), social media and technology can affect human emotion on a sociological and psychological level.

In collaboration with NYC-based interactive artist Matthew Keff and with sound design from Melbourne-based producer Lewis Cancut, we created 4 abstract digital worlds where the user is invited to interact with their surroundings, each defining a different relationship with technology.

 

Made in Unity and WebGL, Mood Machine is available to play here or download for Mac and/or PC.

Best experienced with headphones and on Google Chrome.

1/4
CLIENT:
DIRECTION + DESIGN: 
BUILD/DEVELOPMENT:
SOUND DESIGN: